Agreed, there's definitely more important things for them to work on at this point in the process. Like releasing the games! And besides, cutting down the narrations would certainly count as editing, or at least the closest you're going to get with the game being as completed as it is. And I really can't imagine them bringing in another team member this late in the process (as badly as I'm sure we'd all love to be that "outside editor"). I mean the game is all but done, it sounds like, except the housekeeping issues.
On second thought, I take that back. Tell you what, Silver Lining team, I offer my services as outside editor. Here's how it's going to go down: Now, odds are I'm just going to tell you that we can cut some stuff down, or it's good as written, but just to be sure, send me the games now. I'll play through them all and then send you my notes, which will probably be what I said above. What do you say? Do we have a deal?
Seriously, at this point, with the switch between short and long narrations, any other issues are going to be a "you can't please everyone" thing. The game is what it is, this is the writing style they wanted and upon listening to it, they felt it was good. And they've taken complaints into account and shortened narrations. If someone still doesn't like the narration, then that's just on them. And that's not a judgment. Heck, I couldn't (and still can't) stand Josh Mandel's voice as Graham in Kings Quest. He just doesn't sound like Graham to me and I'm not a fan of his voice acting. That's my opinion. I can still play and enjoy KQV (or I could if Vista would let me.) It's the same with the narrations. If, even after the narration changes, people don't like it, then that's just their opinion. What's important is that you can still play and enjoy the game.