KindofDoon, you don't know what your asking for

The idea I sorta had in the back of my mind in developing this game, its not really heavy, or fleshed out strongly, it was the idea of exploring spirituality a little bit, I don't want to get heavy with this, but the idea of religions maybe, or lightness and darkness, chaos and order, and why people believe the way they do, and I sort of went back to primitive religions, and looking really at all religions, seeing what was some commonalities among them. ...and one of the things I found was the idea of a sun god as either the main god or even the sacred God we all believe in today has even had alot of sun symbology with him...and so I looked back at, like Mesopotamia had their big god, who was a sun god, and he was shown by his symbol was a golden disk with wings. If you look at our mask that we have here, he is golden, and gold has been symbolic of the sun, because it's an incorruptible material, it always shines, it never tarnishes. You can see he sort of has that sun look, the rays are coming out from him. The wings above his eyes came from the old Mesopotamian god, the winged disk...and also the beard comes from the idea of the lion and Leo, and lions have also been associated with God, and sun gods, and the sun in ancient religions, and is also a very powerful male symbol...and so I took those ideas and worked with a very good artist, working for Sierra, by the name of John Shroades, and he, I gave him all those ideas, and I gave him different masks he could look at, and the different symbology of various masks, ancient masks, and he came up with this, and I just think it's a very strong symbol."
"ya, and the mask is, I mean really...even the idea of the Mask of Eternity, is a term that means essentially...again it is a reference to sort of a god, or old religions of a god. It is sort of like everybody has their own version of what your god could be or what it could look like or stand for. The image or the mask is each person's version or vision of what it could be. Because you could never really see the face of God."
-Roberta Williams, Talk Spot 2.
http://en.wikipedia.org/wiki/AzraelObviously River of Death = River Styx. The Boatman = Charon.
All the Egyptian stuff in DoD serves an important point in the mythology of the game.
http://en.wikipedia.org/wiki/Maat (highly influences many of the concepts in both DoD, and even Realm of the Sun)
http://www.egyptianmyths.net/anubis.htmAzrael's also a bit inspired by Anubis, and his Scales of Truth are straight from Egyptian mythology
http://kingsquest.wikia.com/wiki/Lever_of_Lifehttp://en.wikipedia.org/wiki/AnkhObviously the Ankh, is an important theme..
The Lady in the Lake, and the Sword of the Lake = Excalibur. Many assorted versions of King Arthur story.
Apple of Nakedness = Tree of Knowledge of Good and Evil. Adam and Eve story.