New TSL Screenshots!
Started by TheReturnofDMD, August 08, 2010, 01:54:45 PM
Quote from: wilco64256 on August 08, 2010, 02:03:04 PMThere are quite a few self-teaching courses available both online and in bookstores. The "Dummies" series has some good programming books from what I understand. You could also look into taking programming classes through a local community college or something - typically smaller schools will allow you to enroll in any class you pay for regardless of whether it applies to your major or not. I've never done any programming study that way though, so maybe someone else can point you in a better direction.
Quote from: Baggins on August 08, 2010, 02:07:20 PMDon't know if this is any help;http://www.cprogramming.com/begin.htmlAlthough, if you are working on 3-d engines, knowledge of math is important :p... Or so it says.On a side note I don't think many of the commericial level editors with games actually require that much "programming"? Other than perhaps an understanding of proprietary scripting language used in the editor?
Quote from: B'rrr on August 08, 2010, 02:38:41 PMYou should be more concerned about the designing of said program, how parts and objects will interact with eachother, then the actual code.
QuoteAnd where would one learn proprietary scripting language?