Author Topic: KUDOS KUDOS AND MORE KUDOS!!!  (Read 1554 times)

Offline Lurch

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KUDOS KUDOS AND MORE KUDOS!!!
« on: September 25, 2010, 12:42:05 AM »
[MORE FEEDBACK THAN ASYLUM FAN-DOM; BUT IF IT GETS MOVED THERE, I UNDERSTAND]

Greetings!  New to the forum, been following this project for the last few years.  Played my first KQ game back in 1988 and have been an avid fan since. I'm thrilled to see the project finally come to fruition, and I'd just like to give a more enterprise-focused perspective on why the whole Phoenix Online team deserves nothing but praise for the work they've done.

First, though:
Adventure gaming was a cornerstone of my childhood. It was in my early years that I'd sit on my parents' laps in front of the old Tandy and play KQ 1,2 and 3 along with them (I would move Graham around and Mom/Dad would type the commands) lol, and as I grew, so did the titles, the technology and the level of immersion in these games. Trust me, I played these games a lot growing up, and to me, Sierra games (in particular the KQ series) represent more than just a nostalgic detour, but a formative aspect of my upbringing that I will probably treasure for the rest of my life (don't worry, though, I don't trot around my house in King Graham PJ's searching for endless amounts of stuff).

With all that being said, despite whatever I DON'T like about the two episodes so far, I just want to say GREAT JOB.  I appreciate the hard work and dedication it took to make this more than just a random idea on a forum 10 years ago. Anybody can come up with an idea (or a comment, critique, etc for that matter), but unless you actually get up and make it happen or do something about it yourself, your words are just hot air.  

The fact that you:
1) Started with an idea;
2) Came together as a productive team of adventure game ENTHUSIASTS from all over the world;
3) Put up with the whole Vivendi/Activision mess;
4) Stayed motivated and focused, despite changes within the team;
5) Worked it in your spare time;
6) AND OFFERED THE FINISHED PRODUCTS FOR FREE!  

... leaves me in complete awe.  I mean, enthusiasts all over the world TALK about making things all the time... Very few actually go DO it, especially for FREE! Some people can't even do this right when they're getting paid for it!

So congrats one more time. Given everything you had to work with, the scope and quality of the finished product surpasses all reasonable expectations. Though it's not completely "Industry Quality", I'd say it's close and sure to improve. I'm 100% confident that each episode will be far better than the last (but if they don't, so what? IT'S FREE AND I CAN ALWAYS "BLOCK" THE TSL WEBSITE IN MY IEXPLORER IF I REALLY, REALLY, REALLY CAN'T STAND IT),

From a business executive and King's Quest enthusiast, my compliments and gratitude to the Phoenix Online Team...

-Lurch-
« Last Edit: September 25, 2010, 12:47:38 AM by Lurch »

Offline KatieHal

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Re: KUDOS KUDOS AND MORE KUDOS!!!
« Reply #1 on: September 25, 2010, 07:46:14 AM »
Thanks so much Lurch! And welcome to the forums :)

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

Offline Cez

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Re: KUDOS KUDOS AND MORE KUDOS!!!
« Reply #2 on: September 25, 2010, 11:30:21 PM »
Thank you! Sometimes people take for granted the work this great team has put together here. It's always nice to see people appreciating their hard work!

Welcome to the forums!


Cesar Bittar
CEO
Phoenix Online
cesar.bittar@postudios.com
 

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