Author Topic: Extremely low poly.  (Read 6402 times)

Offline Arkillian

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Re: Extremely low poly.
« Reply #20 on: January 13, 2011, 11:47:17 PM »
Yeah- some of the shadows curve in weird ways, and some of the lighting on the edges are unnatural. It's not too distracting though so it's fine :) I'm a fan of retro though, so for me, I'm totally tripping in it ^^ I think if there was more polygons in it, I'd not like it cause it'd be too far from the original stuff. I think sometimes it's nice to be not as realistic as the modern stuff. There's something to be said about being different.

Offline LightWarrior

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Re: Extremely low poly.
« Reply #21 on: January 30, 2011, 01:27:43 AM »
While low poly helps games run better and such.

It's nice for animators when we have high poly characters. >>;

-Drew Borst
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Phoenix Online Studios