Summary of King’s Quest I: Quest for the Crown

by on Jun.29, 2010, under summary, tsl

11 days until Release Day!

To truly know where you’re going, it’s important to remember where you’ve been. We’ll be recapping all of the King’s Quest that were published by Sierra Online for fans new and old between now and Release Day to catch you up or remind you of what’s come before.

Our trip down memory lane starts with a kingdom called Daventry, a kingdom that has fallen on hard times….

King’s Quest I: Quest for the Crown


The land of Daventry has been torn apart by unrest and its once peaceful borders have been plagued by misfortune. Three mystical treasures, once the stewards of Daventry’s prosperity, have disappeared. These three treasures are the magical Merlin’s Mirror, able to show the person standing near it anything he or she desires to see, sometimes even showing things that have not yet come to pass; the Shield of Achilles, which has powerful enchantments on it to make its wielder impervious to all harm; and the final treasure, the Chest of Gold, whose contents are always full of gold coins. Daventry’s ruler, the wise and old King Edward, dispatches Sir Graham, a knight in the service of the land on a desperate quest to recover the three treasures and restore Daventry to her former glory. Childless and with no heirs, King Edward tells Graham that if he can save the treasures and restore Daventry to her former glory, he will be named the next King.

Armed with nothing but his wits and his adventurer’s cap, Graham searched the kingdom high and low for the treasures. Merlin’s Mirror he discovers deep within a mountain cave, guarded by a dragon, whom Graham is able to dispatch by staunching the scaled beast’s fiery breath. The Shield of Achilles he finds in the underground kingdom of music-loving leprechauns, a love which Graham was able to utilize to secure the Shield and escape unscathed. The Chest of Gold, held tightly in the clutches of a giant, Graham discovers high up in lofty clouds overlooking Daventry. Only by keeping on his toes was Graham able to tire the fearsome giant and whisk the Chest from the lumbering oaf.

Upon returning to Castle Daventry, Graham is immediately granted an audience with King Edward, who, with his dying breath, rewards Graham for returning the treasures by granting him the throne. With his heart heavy, Graham takes up the mantle of rulership, retires his trusty adventurer’s cap, and dons the crown.

3 Comments for this entry

  • Adam

    This game started my lifelong love of adventure games – especially Sierra adventures. It holds a very special place in my heart.

  • Ravager

    My very first adventure game on a Tandy 1000 EX.

  • icedrew

    Great game and my introduction to Adventure games back in the day.

    I do miss my younger days as a kid playing sierra and lucasarts adventures.