{"id":2499,"date":"2013-02-27T08:22:46","date_gmt":"2013-02-27T16:22:46","guid":{"rendered":"http:\/\/www.postudios.com\/blog\/?p=2499"},"modified":"2013-02-27T08:22:46","modified_gmt":"2013-02-27T16:22:46","slug":"developer-diary-becoming-the-producer-of-the-silver-lining-episode-5","status":"publish","type":"post","link":"https:\/\/www.postudios.com\/blog\/developer-diary-becoming-the-producer-of-the-silver-lining-episode-5\/","title":{"rendered":"Developer Diary: Becoming the Producer of The Silver Lining Episode 5"},"content":{"rendered":"<p><a href=\"http:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/adventurerscap.png\" rel=\"lightbox[2499]\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-medium wp-image-2500\" title=\"adventurerscap\" src=\"http:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/adventurerscap-300x169.png\" alt=\"\" width=\"180\" height=\"101\" srcset=\"https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/adventurerscap-300x169.png 300w, https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/adventurerscap-128x72.png 128w, https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/adventurerscap-96x54.png 96w, https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/adventurerscap.png 800w\" sizes=\"(max-width: 180px) 100vw, 180px\" \/><\/a>If you are new to the forums you may not know who I am or my history with <a href=\"www.tsl-game.com\">The Silver Lining<\/a>. My name is Adrienne Elliott and I am the producer of the final chapter, A Thousand Times Good Night. I first joined the TSL project back in May of 2010 to assist with the release of the first episode, and I shall never forget how excited everyone was on that day as they played through the game. Sure, it was short, but being back in the Land of the Green Isles made people believe that a group of fans could make a game and more would be coming soon.<\/p>\n<p>Everyone on the TSL team wears many different hats, meaning we all have at least more than one job to do, but I didn\u2019t get to even see the production side of game development until the start of the 3rd episode where I became coordinator and after that associate producer. I use to think production was simple and easy as you manage a team and make sure that everything is completed, but it is so much more than that, and I didn\u2019t learn that until November 2011 after the release of Episode 4.<\/p>\n<p>An opportunity had come up for the company and they were asked to produce their first commercial game, <a href=\"www.cognitiongame.com\">Cognition<\/a>. You never pass up an offer like this and all of a sudden I got to see what production is really like. A producer is in charge of making things happen and that everything happens smoothly as possible, but I didn\u2019t know that I would be in charge of making hundreds of decisions every day, making sure that people did what they needed to while interpreting the script and making the words come out in the form of a character motion or a background. I will fully admit that I struggled greatly with this new form of responsibility&#8211;not because I wasn\u2019t ready, but I was afraid of letting you the fans down. You offered so much support during the Save TSL movement and were so patient and excited at the same time as you talked about the plot and what could happen along the road,and there is a lot of pressure when you finally sit down at your computer and try to answer all the questions your development team has and sometimes it did get to me.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2501\" title=\"TSL\" src=\"http:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/TSL-300x252.png\" alt=\"\" width=\"300\" height=\"252\" srcset=\"https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/TSL-300x252.png 300w, https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/TSL-128x107.png 128w, https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/TSL-96x80.png 96w, https:\/\/www.postudios.com\/blog\/wp-content\/uploads\/2013\/02\/TSL.png 404w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<div>\nNow that it has been a year, being a producer doesn\u2019t bother me, I have accepted and embraced that this is what I\u2019m supposed to do. Many of the decisions I make regard how the game will look or how something<span style=\"font-size: 13px; line-height: 19px;\">\u00a0should be done, who should be where and what they are responsible for. The producer is like the captain of a ship. They decide ultimately what the end goal will be and below them are the leads of different departments. This was something I was not aware of when I first became a producer. I thought that it was my job to do everything, and actually watching Star Trek helped me to clear that vision away. Captain Picard doesn\u2019t do everything, he has officers and a crew to help him once he has made a decision, and after looking at the production crew, I realized that I wasn\u2019t using my crew to their fullest ability but now I feel that I have the best team anyone could ask for and I am truly blessed to work and know each of them. In the next blog, we will talk about concept art and how important it is to have good concept art before you start.<\/span><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Adrienne Elliott&#8217;s puts on her adventurer&#8217;s cap to journey from hardcore fan to Producer of TSL Episode 5!<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[35,9],"tags":[],"_links":{"self":[{"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/posts\/2499"}],"collection":[{"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/comments?post=2499"}],"version-history":[{"count":2,"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/posts\/2499\/revisions"}],"predecessor-version":[{"id":2503,"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/posts\/2499\/revisions\/2503"}],"wp:attachment":[{"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/media?parent=2499"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/categories?post=2499"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.postudios.com\/blog\/wp-json\/wp\/v2\/tags?post=2499"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}