Author Topic: Remaking MoE  (Read 53820 times)

Offline kindofdoon

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Re: Remaking MoE
« Reply #120 on: September 10, 2010, 02:10:01 PM »
I just purchased MoE and should get it within the week. If I can't get it to run on Vista, I'll have to break out one of my dusty 10-year old computers.

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Offline Jafar

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Re: Remaking MoE
« Reply #121 on: September 10, 2010, 02:13:02 PM »
You could honestly make games set in the KQ world in SO many genres -- simulation (a medieval Sims game that takes place in Daventry?), strategy (kingdoms warring against each other -- not Daventry, cause hello Shield, but maybe like... Eastern & Western Kolyma, etc), adventure (been there :P), action/RPG (a la MoE)... you get the idea! Not to mention tabletop RPGs!

How about a platformer? :P

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Offline atec123

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Re: Remaking MoE
« Reply #122 on: September 10, 2010, 02:15:03 PM »
I just purchased MoE and should get it within the week. If I can't get it to run on Vista, I'll have to break out one of my dusty 10-year old computers.
shoulda gone with GOG. http://www.gog.com/en/gamecard/kingís_quest_7_8

IDK if it will work directly in windows 7.
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Offline kindofdoon

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Re: Remaking MoE
« Reply #123 on: September 10, 2010, 02:27:17 PM »
I'm not worried. I wanted the Vivendi 1-7 collection, plus 8 on the side. The price was unbeatable, and I have plenty of old computers lying around in case it doesn't cooperate with Vista.

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Offline wilco64256

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Re: Remaking MoE
« Reply #124 on: September 10, 2010, 02:39:11 PM »
It runs in Vista well enough from what I understand, it's 7 that was really uncooperative (though it works fine in 7 from the GOG bundle I bought).
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Offline kindofdoon

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Re: Remaking MoE
« Reply #125 on: September 10, 2010, 02:43:55 PM »
Oh, that's great news then. But I may not get to it for a few months, as I have a few games I need to beat first.

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Offline Baggins

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Re: Remaking MoE
« Reply #126 on: September 10, 2010, 02:54:34 PM »
Quote
I dunno... the castle , the kingdom, everything just didn't look right to me. Good point about it changing in the other games though.  also there was nothing really to be seen in daventry that was seen in previous games that I can think of...  it was essentially a totally different place and I didn't like the changes.  in the other games, I didn't mind them.

Well like I said the only really weird bit was the castle on the mountain where it seemed to be on flat land in previous games (even if surrounding lands changed every other game). Coincidently the castle throne room looks quite a bit like an artwork of the throne room in the King's Quest Companion. The novels actually talk about Daventry castle having two throne rooms. Actually there is some similarity to the throne room from KQ1 sega as well.

There were nods to village/s of Daventry in the King's Quest Companion 1st and 2nd Edition, and the novels. So if you at least read those the existence of a village in MOE wasn't really all that strange. Ya I know there is no evidence of the village being seen or existing back in KQI-7. But still it only makes sense that Daventry would have towns and villages around the kingdom. It would be strange if the only inhabitants lived in the castle, a gingerbread house, a woodcuter's shack, and the gnome's hut :p....

On a related note Peter Spear (I.E. Derek Karlavaegen) just chalked up the various differences in Daventry's geography in each game to world being in magical flux, and changing shape on whim. That's how Derek gets away with printing at least three completely different maps for Daventry, and explain why they are different. AS well as explain why the chart back in KQ3 doesn't conform to bird's eye views and addition of Serenia in KQV.

Seriously though Castle Daventry itself is another landmark that changes with each game... and has different portrayals in the artwork :p...
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline atec123

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Re: Remaking MoE
« Reply #127 on: September 10, 2010, 04:06:37 PM »
It runs in Vista well enough from what I understand, it's 7 that was really uncooperative (though it works fine in 7 from the GOG bundle I bought).
plus I bet the GOG bundle fixes some of those motherfrikken bugs!  those were terrible.  actually had to download a saved game from the interwebs to get past one of em.
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Re: Remaking MoE
« Reply #128 on: September 10, 2010, 04:31:36 PM »
I just purchased MoE and should get it within the week. If I can't get it to run on Vista, I'll have to break out one of my dusty 10-year old computers.
shoulda gone with GOG. http://www.gog.com/en/gamecard/kingís_quest_7_8

IDK if it will work directly in windows 7.

It does.

Offline Baggins

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Re: Remaking MoE
« Reply #129 on: September 10, 2010, 05:17:55 PM »
Gog wouldn't have advertised it "working in win7" if it didn't. They are well respected...

Quote
I wanted the Vivendi 1-7 collection, plus 8 on the side

The vivendi collection is one of the worst collections, and regular KQ8 won't work in vista/7.
« Last Edit: September 10, 2010, 05:19:58 PM by Baggins »
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline MusicallyInspired

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Re: Remaking MoE
« Reply #130 on: September 10, 2010, 05:50:07 PM »
The Good Old Games bundles don't have the (infinitely superior) KQ1 remake, though. Seriously, compared to all the other Sierra remakes, KQ1 was the better one that actually improved a lot on the original (which was barely anything at all and had a few bad game design choices). Not to say some other Sierra remakes weren't improvements, but as far as remakes go KQ1's was the best example with the most improvement.

Offline Baggins

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Re: Remaking MoE
« Reply #131 on: September 10, 2010, 05:59:38 PM »
I think the purpose for leaving out the KQ1 remake in this instance (although its kinda silly) is becaue the previous vivendi bundle left out the KQ1 original, and secondly because its intended to be an AGI bundle portraying the games as they were originally released.

Who knows it could also do with the fact that KQ2/KQ3 continuity/universe/geography/timeline were directly built upon that version of KQ1 (rather than the remake). There are actually quite a few differences between KQ1 remake and KQ3 as far as geographic details, and some story details. It's interesting bit of trivia but Hoyle I details were built off of facts established in original KQ1, that were left out of the remake. Like a reference to the "Raging River". Also interesting is that King's Quest Companion took the route of the original rather than the remake.

However, one would have to ask Activision and GOG why they chose not to rereleae the remake though.
« Last Edit: September 10, 2010, 06:03:37 PM by Baggins »
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

Offline Fierce Deity

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Re: Remaking MoE
« Reply #132 on: September 10, 2010, 06:10:28 PM »
However, one would have to ask Activision and GOG why they chose not to rereleae the remake though.

I think it has something to do with Activision feeding on their consumers' misery. But honestly, I don't know.  :-\
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Offline atec123

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Re: Remaking MoE
« Reply #133 on: September 10, 2010, 07:03:57 PM »
I just purchased MoE and should get it within the week. If I can't get it to run on Vista, I'll have to break out one of my dusty 10-year old computers.
shoulda gone with GOG. http://www.gog.com/en/gamecard/kingís_quest_7_8

IDK if it will work directly in windows 7.

It does.
oops!  I mean i don't think the ORIGINAL version will work in win7.

I imagine the GoG one would.  they seem legit.
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Re: Remaking MoE
« Reply #134 on: September 10, 2010, 07:56:09 PM »
However, one would have to ask Activision and GOG why they chose not to rereleae the remake though.

I think it has something to do with Activision feeding on their consumers' misery. But honestly, I don't know.  :-\

If they ''fed on their customers misery'' they wouldn't have released any of the old Sierra games to gog.

(Posted on: September 10, 2010, 09:55:27 PM)


I just purchased MoE and should get it within the week. If I can't get it to run on Vista, I'll have to break out one of my dusty 10-year old computers.
shoulda gone with GOG. http://www.gog.com/en/gamecard/kingís_quest_7_8

IDK if it will work directly in windows 7.

It does.
oops!  I mean i don't think the ORIGINAL version will work in win7.

I imagine the GoG one would.  they seem legit.

The original doesn't work with Win7.
I've tried it.

Offline crayauchtin

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Re: Remaking MoE
« Reply #135 on: September 10, 2010, 08:11:31 PM »
How about a platformer? :P

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Offline Fierce Deity

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Re: Remaking MoE
« Reply #136 on: September 10, 2010, 09:08:05 PM »
However, one would have to ask Activision and GOG why they chose not to rereleae the remake though.

I think it has something to do with Activision feeding on their consumers' misery. But honestly, I don't know.  :-\

If they ''fed on their customers misery'' they wouldn't have released any of the old Sierra games to gog.

That's up for debate. I think it's more unfortunate to be given an inferior version of a game and not being given the option for the superior version, than to just be deprived of any version. If you weren't given the KQ collection to begin with, you wouldn't know what you were missing. If you were given the KQ collection, you would know that you were missing the remake of KQ1. There's a difference. But like I said, it's up for debate.
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Offline Baggins

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Re: Remaking MoE
« Reply #137 on: September 11, 2010, 12:17:44 AM »
They did the same thing with the Space Quest 1+2+3 collection as well. It's got the original rather than the remake.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

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Re: Remaking MoE
« Reply #138 on: August 08, 2011, 11:47:35 PM »
I'd really like to see this idea become a reality. A recreation of the 1996/1997 version of KQ8. More KQ oriented, using the 1996 era graphics shown in the early screenshots on page 1.
 

anything