Moebius Developer Diary: Gameplay

by on Jun.24, 2014, under developer diary, featured, moebius

Moebius: Empire Rising features a character with Eidetic <a href=https://www.postudios.com/blog/?p=525 memory. The game incorporates this into the gameplay as either obligatory puzzles which are needed to progress the story, or as optional puzzles which can give the player additional insight into each character. Malachi Rector’s unique abilities make up the core of the game’s puzzle elements, which you can learn in further detail here. You can also learn how Malachi’s eidetic memory is turned into gameplay. We also have a GDC 2014 interview of Gabriel Knight and Moebius creator, Jane Jensen describing the gameplay in her own words. We hope you enjoyed this series of video dev diaries by Jane Jensen and that it brought you a greater appreciation for Moebius: levitra at walmart Empire Rising. Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios" />

Moebius: Empire Rising features a character with Eidetic memory. The game incorporates this into the gameplay as either obligatory puzzles which are needed to progress the story, or as optional puzzles which can give the player additional insight into each character.

Malachi Rector’s unique abilities make up the core of the game’s puzzle elements, which you can learn in further detail here. You can also learn how Malachi’s eidetic memory is turned into gameplay.

We also have a GDC 2014 interview of Gabriel Knight and Moebius creator, Jane Jensen describing the gameplay in her own words.

We hope you enjoyed this series of video dev diaries by Jane Jensen and that it brought you a greater appreciation for Moebius: Empire Rising.

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Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios


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