developer diary
Gabriel Knight Soundtrack Pt. 2
by stika on Jul.14, 2014, under developer diary, featured, gabriel knight
Not too long ago we checked out some of the remastered songs for the 20th Anniversary Edition of Gabriel Knight: Sins of the Fathers.
Today we continue our look into these songs, all of which were remastered by the series’ original composer, Robert Holmes. (continue reading…)
Quest For Infamy Out Now!
by stika on Jul.10, 2014, under developer diary, featured, quest for infamy
The wait to cheap discount cialis be infamous is over. As of today Quest for Infamy is available to purchase from several sites for Windows PC and Linux. (continue reading…)
Quest For Infamy Twitch Live Session
by stika on Jul.10, 2014, under developer diary, featured, quest for infamy
Today at 11am Pacific/ 2pm Eastern/ 7pm GMT you can join the Quest For Infamy developers on a twitch live session.
Featuring the game’s creators Steven Alexander and Shawn Mills you’ll hear their commentary as they play this Quest For Glory inspired title. You could even enjoy a Q&A session with the developers. (continue reading…)
Quest For Infamy’s Reddit AMA Discussion is live!
by stika on Jul.02, 2014, under developer diary, featured, quest for infamy
The Quest For Infamy Reddit AMA discussion is now live! You can ask them anything best way to use cialis you want, from game development to influences, quests, characters or even what they had for lunch. (continue reading…)
Quest For Infamy’s Creators On Reddit’s AMA Board
by stika on Jul.02, 2014, under developer diary, featured, quest for infamy
Today at 11am Pacific/2pm EST/ 7pm GMT the Quest For Infamy creators will be on Reddit’s AMA discussion board. You can ask them anything you want, from their influences and development issues to Quest For Infamy‘s story, quests and NPCs. (continue reading…)
Quest For Infamy Magic
by stika on Jul.01, 2014, under developer diary, featured, quest for infamy
With the Quest For Infamy launch drawing ever nearer we thought we’d take a look at how the magic system works. Roehm has a choice of three classes, Brigand, Rogue and Sorcerer, it’s the latter that allows you to learn magic. (continue reading…)
Gabriel Knight Soundtrack
by stika on Jun.26, 2014, under developer diary, featured, gabriel knight, Uncategorized
With the 20th Anniversary Edition of Gabriel Knight: Sins of the Fathers getting nearer and nearer we thought we’d take a look at the remastered soundtrack.
All of the songs were remastered by the series’ original composer, Robert Holmes whose works Moebius: Empire Rising and composed ‘The Taking’ for Cognition: An Erica Reed Thriller.
Every remaster features the same the composition and feel of the original Sierra classic, but carry a stronger instrumentation and are no longer held back by the limitations of the time. So with all that said, here are some of the remastered songs. (continue reading…)
Moebius Dev Diary Round Up
by stika on Jun.25, 2014, under developer diary, featured, moebius
We’ve shared various video dev diaries entries detailing certain aspects of Moebius. This aims to be a recap/repository of sorts, summarizing each week’s worth of content with links to the individual entries that were published. We hope you enjoy this comprehensive look into Jane Jensen’s (continue reading…)
Moebius Developer Diary: Gameplay
by stika on Jun.24, 2014, under developer diary, featured, moebius
Moebius: Empire Rising features a character with Eidetic memory. The game incorporates this into the gameplay as either obligatory puzzles which are needed to progress the story, or as optional puzzles which can give the player additional insight into each character. (continue reading…)
Moebius Developer Diary: Story
by stika on Jun.23, 2014, under developer diary, featured, moebius
Moebius: Empire Rising tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artifacts. After returning from a trip to Spain he’s hired by Amble Dexter, the head of a secretive government agency called ‘FITA’, to investigate a series of events and draw parallels to historical figures. (continue reading…)