Main Menu

how old is our beloved king?

Started by The Hero, July 04, 2010, 07:26:46 PM

Previous topic - Next topic

The Hero

I mean I love him and all. KQ is my favorite game. But let's face it, he was basically dust in kq 8. I wonder how he can not have a stroke in 9.

Haids1987

Didn't we used to have a thread like this BCD? (Before the Cease and Desist.)  I think I remember someone saying he was in his early to mid fifties, like 53 or 54 or something.
STATUS:
-Drinking water
-Checking the forum. 

Perpetually. ;D
Erica Reed is Katie Hallahan.
Leader of the "I <3 Doon" Fanclub

The Hero

#2
That would make him barely of age when he had his children. Even then that's a stretch.

koko_99_2001

It depends on how old he was when  he had kids and all. If he was 30 when they were born, and the kids are 20 now, that would put him at 50...so it's entirely possible :)
<3 Happily married to FataliOmega since July 11, 2009 <3

The Unofficial The Silver Lining Official Sarcasm Cleaner Upper :cat:

Catherine DaCosta

Deloria

Quote from: The Hero on July 04, 2010, 07:41:45 PM
That would make him barely of age when he had his children. Even then that's a stretch.

Keep in mind that "of age" might not be the same thing there as it is here. :P Marriage trends have varied greatly over the ages. :P In Imperial Rome, it was quite common for girls of scarcely 14 to marry and their partners were usually around two years older than they. :P
 
Holy Roman Empress
Queen of *all* Albion
Précieuse and salonnière! :D
"In cases of doubt about language, it is ordinarily best to consult women."-Vaugelas
Space! :D Extraterrestrium! :D Espace! :D

TheReturnofDMD

KQ1 took place a few days after his 19th birthday. Given that a ''few years'' had passed between KQ1 and KQ2 he was probably 21. A year or two later Alexander and Rosella were born, so he was 23 or 24.
KQ6/7 took place in the 25th year his reign, making him 44.
So he's only around 44 or 45.

Haids1987

STATUS:
-Drinking water
-Checking the forum. 

Perpetually. ;D
Erica Reed is Katie Hallahan.
Leader of the "I <3 Doon" Fanclub

Baggins

#7
It really depends on the timeline. His age isn't given in the series, other than a single reference in the KQ7 hintbook, which states he was 19 at the time of KQ1, and that his birthday was a few days before KQ1. We also know from KQ1 SCI (supported by KQV Hintbook), that the game takes place during the late spring.

Initially KQ2 was implied to take place 1 year after KQ1 in the KQ2 manual.

There are essentially two (possibly more) timelines that arose out of the official material, due to retcons and what not. In the original timeline (following the KQ4 manual) , but partially ignored the KQ2 manual (KQ2 was moved to 3 years after KQ1), Graham was about 44 by the time of KQ7, 25 years after KQ1. The King's Quest Companion also places KQ6/7 at 25 years after KQ1.

Following Roberta's retcon (KQ5 Manual, and InterAction Fall 1992), which ignores the KQ4 manual (KQ2 was moved to about six years after KQ1), he turns out to be 47 during KQ7, 27 years after KQ1 (which ignores the King's Quest Companion placing KQ7 at 25 years after KQ1).

There is at least one account in About KQV (KQV ingame-menu), that places KQ3 twenty years after KQ2 (which simply doesn't fit the second timeline). It does seem to fit onto the original timeline (following KQ4 manual), where KQ3 is 23 years after KQ1, and KW2 is 20 years before KQ6 (3 years after KQ1) .

There was no specific date for MOE, according to Mark Seibert "Graham was now old", depending on the cutscenes he looks to be between 50 (intro) and 70 years old (final cutscene). His hair is extremely light grey, nearly white in the various places you see him, including his painting.

TSL's initial timeline has MOE set 24 years after KQ1 (they have KQ2 at 1 year after KQ1), so he would be essentially 42 during KQ7, and 43 in MOE (if they followed the KQ7 Hintbook age), however said timeline pretty much ingnored every manual of the series, and official source.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

TheReturnofDMD

Quote from: Baggins on July 05, 2010, 03:29:06 AM
It really depends on the timeline. His age isn't given in the series, other than a single reference in the KQ7 hintbook, which states he was 19 at the time of KQ1, and that his birthday was a few days before KQ1. We also know from KQ1 SCI (supported by KQV Hintbook), that the game takes place during the late spring.

Initially KQ2 was implied to take place 1 year after KQ1 in the KQ2 manual.

There are essentially two (possibly more) timelines that arose out of the official material, due to retcons and what not. In the original timeline (following the KQ4 manual) , but partially ignored the KQ2 manual (KQ2 was moved to 3 years after KQ1), Graham was about 44 by the time of KQ7, 25 years after KQ1. The King's Quest Companion also places KQ6/7 at 25 years after KQ1.

Following Roberta's retcon (KQ5 Manual, and InterAction Fall 1992), which ignores the KQ4 manual (KQ2 was moved to about six years after KQ1), he turns out to be 47 during KQ7, 27 years after KQ1 (which ignores the King's Quest Companion placing KQ7 at 25 years after KQ1).

There is at least one account in About KQV (KQV ingame-menu), that places KQ3 twenty years after KQ2 (which simply doesn't fit the second timeline). It does seem to fit onto the original timeline (following KQ4 manual), where KQ3 is 23 years after KQ1, and KW2 is 20 years before KQ6 (3 years after KQ1) .

There was no specific date for MOE, according to Mark Seibert "Graham was now old", depending on the cutscenes he looks to be between 50 (intro) and 70 years old (final cutscene). His hair is extremely light grey, nearly white in the various places you see him, including his painting.

TSL's initial timeline has MOE set 24 years after KQ1 (they have KQ2 at 1 year after KQ1), so he would be essentially 42 during KQ7, and 43 in MOE (if they followed the KQ7 Hintbook age), however said timeline pretty much ingnored every manual of the series, and official source.

It seems that the majority of official sources however point to him being somewhere between 44 and somewhere in his 50s.
I personally myself feel Graham is between 44 and 53. I don't think he's ''old'' as Seibert said and I think MoE went through too many revisions in and of itself to be considered 'the truth.' I mean between the intro and into the end cutscenes he looks vastly different as you said in age--50 and 70 is a pretty big difference. The game, because of it's crazy development and cuts, is a very messed up game---Basically a rushed out version of what we might've gotten.

(I've read Roberta wanted to keep holding back and work out MoE but the new management of Sierra threatened her with litigation and she handed it over to them prematurely, so technically it wasn't a finished product, at least, not in the eyes of it's designer. So therefore I don't take it it into account, besides, a lot of MoE violates stuff clearly laid down in the previous games)

Hair going grey can happen very early, for example an uncle of mine's hair was all dark grey (like Graham in KQ4) by his early 30s; Today, in his late 40s, it's snow white.

Baggins

#9
QuoteHair going grey can happen very early, for example an uncle of mine's hair was all dark grey (like Graham in KQ4) by his early 30s; Today, in his late 40s, it's snow white.
You're example is still listing about 20 years time, for a change in hair color. We know with Graham his hair was still fairly dark during KQ6 era (with dark grey highlights), and he was in his mid to late 40's then.

While there are rare ways for hair to turn white instantly (like practically over night) due to extreme trauma and terror. We haven't heard of any such event happening between KQ6 and MOE.

As for how many days, weeks, months, etc, passed between the start of MOE, and the end who knows, ;). Maybe plenty of time for Graham to age a decade or two  :suffer: :suffer: :suffer:. Anycase your discussion of what is and isn't canon is kinda irrelevent. There are alot of issues where the games weren't too consistent with each other in relationship to geography, the shape of the castle, the size and scope of Daventry etc (the Ancient Well wasn't next to the Door into Mountain back in KQ1, :p), and the shapes of the continents. Its one of the reasons Peter Spear was forced to write up the retcon, about the world always being in flux.

If your problem was with the Dimension of Death, sorry to burst your bubble, it always was Roberta's idea to have it being another place other than the Underworld of KQ6. It would have been in no matter what version was released.

I can't think of anything else that truly violates previous King's Quests directly story wise. Why Roberta and the staff chose to give everyone Ye Olde English, we may never know. But I don't think that design decision has anything to do with the game being released "too early" (they could have gotten anyone to do the voice, and chosen any style).

Actually what was really hit by being released early, was puzzles being removed, certain characters being removed, a couple of levels being cut. But that really isn't something that would have "changed" what we did get, as far as the story, or the voice overs. It originally would have been the same story, just a bit longer. The world geography itself is pretty much what they had settled on (they intended the castle to be on the mountain for example). They wanted combat from the very beginning, see InterAction magazine (to emulate N64 games).

http://kingsquest.wikia.com/wiki/World_of_Daventry
Check out the various charts and maps.

http://kingsquest.wikia.com/wiki/Kingdom_of_Daventry
Again check out the maps.
http://kingsquest.wikia.com/wiki/Sovereignty_of_Serenia
Notice that the bird's eye of Serenia, doesn't quite match up with what you see when your walking through the land. Also check out the locations of Mordack's island in relation to Harpy Island. For that matter Serenai never really matched up with the original Serenia (Wizard and the Princess), as one is in the middle of the desert, and the other is outside the desert. King's Quest Companion (Second Edition) even states that the village (from Wizards) is the same as the Towne from KQ5, or its at least implied. If they are the same, I guess the woods grew in between the time of Wizards and KQ5 (Priscilla is queen at the time of KQ5).

http://kingsquest.wikia.com/wiki/Castle_Daventry
Pictures aren't complete, still needs some shots from KQ1 original and remake and KQ3. But I've tried to be complete on discussing the various versions. Check out the behind the scenes section. There is even a picture from the King's Quest Companion (set post-KQ6, has Cassima visiting the castle), that supports the layout of the Throne Room in MOE.

Speaking of games being released early, did you know that alot of the ideas and backstories they wanted to include in KQ7 ended up having to be cut as well? We never got the version Roberta truly wanted to release. Due to time and budget restraints. This was according to the King's Quest Companion/Authorized Guide to KQ7. However, they did release some of the design documents into those guides, and another version properly edited into backstory summery in the KQ7 Official Hintbook by Lorelei Shannon.

Also did you know that in some scenes in KQ7, characters have four fingers, other times they have five?  :suffer: :suffer: :suffer:

Quotemean between the intro and into the end cutscenes he looks vastly different as you said in age--50 and 70 is a pretty big difference.
So actually I went back and looked at the cutscenes, actually its not as drastically different as I remembered. It actually looks like they used the same models for both cutscenes. The difference is you see his right side (slightly angled from behind) in intro, and from the direct front in the final cutscene. He has almost completely white hair in both. (and the in-game painting) There might be a touch of a stache in the intro, but its unclear, since you really only see the side and back of his head (it might just be a poorly modeled lip, or graphical artifact). There is no stache visible in the final cutscene.

What's freaky is he seems his right arm is fairly muscular and his left is frail and shriveled above the elbow. Although that seems to be because of the fact that you see his right arm from the side, looking directly at his billowing sleave, which gives it a more muscular appearance (his right arm you are looking at straight on). You never actually see his whole left arm in the intro (since you see only the right side of his body in most shots). He seems overall frail around his mid-section in the ending (you don't get to see his mid-section in the intro, to make a fair comparison).

Stone version graham looks tortured with deep wrinkles showing across his face. But he really doesn't show that many wrinkles in his flesh form (and the resolution is poor). So its possible the wrinkles are probably something caused by the spell itself, giving the victims the appearance of craggy stone. The craggy wrinkled appearance seems to be shared among other the victims (including Sarah and the Daventry Official), so not an indication of age.

Based on his appearance, and comparing both, I would say mid 50's to 60 (still old), but not really 70ish. Getting up their in fraility but not quite in need of geriatrics yet. Based on See No Weevil, 78 is actually nearing the final years of one's life (based on evidence of Master Rokail, if he wasn't beating the average lifespan so to speak). Graham doesn't look like he is anywhere near that bad off (he has certainly retained his mental facilities).

I think the painting is supposed to represent a more detailed version of his appearance in MOE point of time, extremely white hair, a few crows feet, wrinkles in his forehead, but overall healthy. If you look at his face in the final cutscene, its not far off as far as chin structure, and cheeks (albeit lower resolution).

On a related note if you go back and look at the intro to KQ6, it looks pretty bad by today's standards as well. :p... The characters have warped physical features. Alexander has shriveled palseyed hands. It looks better though, since it actually has better close ups to the characters within a few inches. MOE has better resolution though (but most views are a couple of feet from the characters, but never gives you facial closeups).
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

The Hero

in tsl he has shaved off a few years maybe the fruit from kq4 keeps him young?

Baggins

#11
Well it would mean he has gotten old, then grew young again, LOL. But ya TSL timeline is another bag of fish compared to the official ones really. He's apparently younger than he was in the official timelines, early 40's instead of mid to late 40's. So no reason to "keep him young" really. It's ignoring the fact that Graham was old. Early 40's really isn't that old (its midlife, when compared Master Rokail being 78 years old). Either that or Master Rokaill is exceptionally Ancient.

QuoteI don't think he's ''old'' as Seibert said and I think MoE went through too many revisions in and of itself to be considered 'the truth.'
Seibert's discussion that "Graham was now old" was actually him stating what he and Roberta Williams had discussed on the issue of his age during the game's development. So ya they intended him to be "old". That has nothing to do with "how early or late" they released the game :p... its a non sequiter. If anything if they had more time to put in more details he would have ended up looking more like he was "old" beyond just the white hair. Here is the full quote;

QuoteI'm sure we had this conversation. Since Graham is still around, it can't be too long of a period of time, but I don't think we ever gave it an exact time frame – I think we merely discussed it in terms of "Graham is now old."
-Mark Seibert, March 11, 2006.

Notice he points out he's old, but not so old that he died ("Since Graham is still around...").  Either this means Graham is going to see his maker very very soon (if you argue he's old in his 50-60's), or he was even older in MOE (and will soon die not long after it). :suffer: :suffer: :suffer:

...and he ends up being tortured in Hell for all eternity :suffer: :suffer: :suffer:;


...and King Edward of Daventry ended up being pickled in a vat of alcohol, heh heh.

Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

TheReturnofDMD

Quote from: Baggins on July 05, 2010, 02:26:30 PM
Well it would mean he has gotten old, then grew young again, LOL. But ya TSL timeline is another bag of fish compared to the official ones really. He's apparently younger than he was in the official timelines, early 40's instead of mid to late 40's. So no reason to "keep him young" really. It's ignoring the fact that Graham was old. Early 40's really isn't that old (its midlife, when compared Master Rokail being 78 years old). Either that or Master Rokaill is exceptionally Ancient.

QuoteI don't think he's ''old'' as Seibert said and I think MoE went through too many revisions in and of itself to be considered 'the truth.'
Seibert's discussion that "Graham was now old" was actually him stating what he and Roberta Williams had discussed on the issue of his age during the game's development. So ya they intended him to be "old". That has nothing to do with "how early or late" they released the game :p... its a non sequiter. If anything if they had more time to put in more details he would have ended up looking more like he was "old" beyond just the white hair. Here is the full quote;

QuoteI'm sure we had this conversation. Since Graham is still around, it can't be too long of a period of time, but I don't think we ever gave it an exact time frame – I think we merely discussed it in terms of "Graham is now old."
-Mark Seibert, March 11, 2006.

Notice he points out he's old, but not so old that he died ("Since Graham is still around...").  Either this means Graham is going to see his maker very very soon (if you argue he's old in his 50-60's), or he was even older in MOE (and will soon die not long after it). :suffer: :suffer: :suffer:

...and he ends up being tortured in Hell for all eternity :suffer: :suffer: :suffer:;


...and King Edward of Daventry ended up being pickled in a vat of alcohol, heh heh.



To be fair, Graham is described as being "Old" in the intro to King's Quest IV as well.
I'll put it this way...I don't think even if you take MoE into account that Graham is too old for another adventure. But personally I don't view MoE as part of my own version of the KQ canon. It's just too different. It's a good game but a KQ game in name only.

Baggins

#13
Personal canon, is another name for fan fiction :)  Just as irrelevent on a discussion of what the designers actually intended.

I'm reminded of Peter Spear essentially using his soap box of the King's Quest Companion (4E)/Authorized KQ7 Guide to officially insert what must have been his 'personal canon' that KQ7 was a hoax and a work a fiction, and 'didn't happen' through the use of Derek Karlavaegen, since it didn't fit his view of what a King's Quest Game was. Its really seems to be implied because its far to cartoony, and unrealistic compared to previous games. Only difference, you don't have an official venue to insert your opinion heh heh. Yes, that's something about the KQC, that irks me.

Yes, if mid 40's are "old" in Daventry, and we are told that the excitement of his son's return was too much for his old heart, then on average, the life span in Daventry mustn't be very long. Master Rokaill was just exceptionally ancient, heh heh. Which also means that Mark Seibert, Roberta, et al, must not have seen Graham as living much longer after MOE going by his comment. So he's going die around sixtiesh.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

oberonqa

Ok Baggins... I'm curious.... you seem to know a great deal about KQ and clearly have your views and opinions... do you view the KQC as canon?  I ask because you tend to bounce back and forth between referencing it as canon and discounting it as unofficial (depending on who you are speaking to and what the topic is).
 
Chronicling the history of Sierra through the conversion of it's premiere magazine into an easy-to-use, searchable wiki format.

Baggins

#15
I suppose I consider it and other licensed products essentially official, but secondary, sometimes parallel to the games. I don't really like to use canon, since it was never used by the teams themselves though (at least I've never read Roberta  use the term), there are plenty of "official" and "authorized" terms bandied about by Sierra though. The games are basically primary (so I'm mildly annoyed about Peter Spear's account that his is the "real story", but understand its the only way he could possibly tell the story he wanted to tell). The licensed material to quote InterAction and others shed more light on the world. The in-house official hint guides are probably secondary as well (although since some are written by Roberta or head designers (Lorelei Shannon) themselves those could be seen as primary). Manuals may be secondary level to the games as well, since they aren't necessarilly referenced themselves or consistent with the games (although I personally tend to side with them as primary).

I would say probably something similar to the lines of the Star Wars style of canon, or "levels of canon". There is a rather grey area with them. Some parts maybe "very canon" other parts not so much. Its not my job to make that kind of judgement (as I didn't write them, and I don't know what parts came from the authors, and what parts came from Sierra). So I try to remain neutral about them (but will point out where they diverge from each other).

But on the other hand the games were not really consistent with each other, so trying to judge if one game is more valid than other is somewhat silly :). ...as is argueing over which has the most accurate portrayal of the world. As you know Peter Spear sidestepped that issue entirely by adding the 'retcon' that the world is always in flux. But again I try to point out where they might not be consistent, if I notice an inconsistency.

KQ1 and KQ1 SCI, I'd consider parallel personally (I don't mean in the "multiverse" definition, but rather as two sides to the same coin). As Roberta and others at sierra have pointed out they have had others, 'purists', that essentially argued against "remakes" seeing it similar to coloring a black and white film.  While there were others that preferred the remakes. Sierra actually stopped making remakes because of this phenomena (because more people preferred the "classics" and didn't want them touched up). Roberta has been somehwat wishy washy on her own opinions on which she preferred, but as I mentioned before seems to have sided more to the Remake, in some interviews. I wouldn't be surprised if there are probably some where she sides more on the original, but I can't think of any at the moment. However, since she doesn't really "dwell on the past", its really hard to tell where her stance lays at any given time (its possible she didn't really know either, LOL, she may have just been feeding the interviewers what they wanted to hear, or what the company wanted her to say, since she was having to "advertise" as much as explain).  I think at least the later owners of the company after she was gone did (with the 2006 compilation) that completely removed the original from the official releases.

Truth be told, I respect the opinion of 'purists' those who completely ignore the spinoff licensed material. The spinnoff material is not essential to own to enjoy King's Quest, and they aren't essential to understanding the world (you learn enough just by playing the games). There are probably different levels of purism, some ignore the non-essential stuff like the King's Questions and some cases even the manuals. Althought the latter (ignoring the manuals) may be border-line "fanon" (personal canon).

I wouldn't count ignoring an entire game of the series such as KQ7, or MOE, as a type of "purism". That is something entirely different (and another aspect of KQ7:Authorized Guide/KQC that annoys me).

Here is good example's of my personal thoughts on individual aspects of King's Quest.  I tend to side more to Roberta's view that Daventry takes place on Earth, during our distant past (its been physically published and appears in all the games, manuls, etc). I'm mildly annoyed with Peter Spear's parallel universe viewpoint. Although is is primarily more because he did in such a way that he claimed Roberta was "mistaken" and that he/Derek had given him the 'real' account, without incorporating her version in a more seamless fasion. Granted on some level his version is still 'official' and was allowed or 'grandfathered' in by Sierra employees (whoever they were specifically) to some degree (to what extent is anybody's guess). Yes, we can admit that on some level even Roberta acknowledged the books (at least the 1st and 3rd editions), although she continued keep her own view separate, and maintained it throughout the games (including MOE).

However, for another example, I tend to side towards the idea that Hagatha is the sister of Mannan and Mordack, since it has been published in an in-house sierra game source at least once, "King's Questions". Although we know Roberta claims that it was never her intent and views them as separate, that is her opinion from non-published message board comment, so isn't quite as valid as a source as say an interview or published article. But also really just establishes that the universe was developed by more than just her. It also explains why Hagatha is not mentioned in KQ5 in relation to Mordack (and if she is mentioned, in the manual or about screen there is nothing written that would connect the villains). It's obvious why Manannan and Hagatha were never connected KQ3 (the original KQC was published after KQ4, and the H/M/M triad was published in the 2nd Edition after KQ5). Let's face it, there isn't much to know about her, without expanded material from the KQC 'filling in' some of the gaps. Without the KQC, you can sum up her story as; 1. Is an old hag with poor eyesight, bad teeth, and wart covered face. 2. lives in a cave 3. is a cannibal, and likes to scatter her victims bones around said cave, and outside the cave. 4. Kidnapped Valanice due to Jealousy and locked her in a tower. 5. Stole a magical nightengale. 6. Graham was powerless to defeat her, and she was left behind in Kolyma. Peter Spear went a long ways to make her more interesting in comparison, and none of the additions to the character contradicts any details within the games themselves. However, I respect the opinion of anyone who sides with Roberta's stance on the issue (and undertand that it supports their form of "purism").

For an example from the novels, we have a case in Kingdom of Sorrow, where Alexander may be implied to be older than Rosella, and not a twin. Well of course, the games take precedence, they state emphatically that they are twins. But the book series as a whole doesn't necessarily "contradict" the rest of the game series in any major way, and since they are licensed, I consider them 'official', probably overall secondary, but semi-equal to the games. A quote in InterAction seems to support this stance, by stating that the novels are another way to experience King's Quest, and a new way to follow the characters of the world. If fans want to completely ignore the novels, that's their choice, and I respect it :) (I understand how it as a licensed product could fit outside of a purist mentality).

So I suppose you could say I have a kind of moderate, middle-of-the-road view, I tend to stick with what is the most consistent. I tend to consider the games (and their manuals) the main guide to the series (yes that means MOE). So what is said in a game (and its related materials) would likely take precedence over KQC (if a major conflict exists). I also enjoy official licensed material as something that expands the world, explaining things beyond the scope of the games. I consider both versions of KQ1 equally valid takes on the same story, that both can enlighten aspects of the world, that you wouldn't know, if you only played one or the other. Finally I acknowledge that not every aspect of every source is necessarily, consistent with any other source (I will point out where the discrepencies exist).

On a related note, the above had an interesting effect on the licensed material, Peter Spear's stuff follows the path of the original KQ1, and the novels actually references KQ1 SCI more, moat monsters, for example. However there is some possible overlap in the novels which may reference the original (i.e. the descriptions of the castle hallways leading to the throne room). There may be one or two obscure references to the companion within See No Weevil ("eastern continent", and "Great Sea"), although they may just be generic creations of the authors.

In anycase, I hope that explanation helps you understand where I'm coming from, when I get into a discussion?
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg

I_am_so_nifty

#16
For the sake of expanding my fanon (which itself breaks off from the canon, but that's kind of obvious) I usually use any sort of details from the Companion (well, from the KQ Omnipedia that were from the KQC). I feel that it is a great tool to help expand the story. However, since I've never read nor even owned a copy of the KQC, my fanon is probably more driven by the events in the games.

As for the Multiverse/past-Earth conflict, I think that Daventry being in another dimension is a cool idea. But, like you said, if I were to do something that was based solely off of the games, there would be no real reason for that.

I've always called Hagatha Manannan and Mordack's sister, at least since I learned that's what some sources say. It helps move the overall story forward, I think.

I certainly think that KQVII and MoE happened, for the sole reasons that they were games, which of course the highest level of canon. I don't think that it's fair to retcon a whole game out of existence.
This is Nifty, Royal Heir.

I'm like, an adult now or something? Sounds fake, but okay.

KatieHal

Quote from: I_am_so_nifty on July 06, 2010, 07:37:36 AM

I've always called Hagatha Manannan and Mordack's brother, at least since I learned that's what some sources say. It helps move the overall story forward, I think.

Ouch, Nifty. I mean, I know she's no looker, but still. ;)

Katie Hallahan
~Designer, PR Director~

"Change is the constant, the signal for rebirth, the egg of the phoenix." Christina Baldwin

I have a blog!

I_am_so_nifty

Oops. Well, I'm glad that I have an extra pair of eyes to help.
This is Nifty, Royal Heir.

I'm like, an adult now or something? Sounds fake, but okay.

Baggins

#19
What happened to the poor comma.

Seriously, I'm actually conflicted on the parallel vs past-Earth issue. On one hand ya I think Peter Spear's account is much deeper (than Roberta's account), and is a nice nod towards classic multiversal fantasy like the Chronicals of Narnia. His version of the world is more detailed, more dramatic, and has more cohesive (and consistent) nature about it in many ways. On the other hand it bothers me that he completely ignored Roberta's intent. They both are good ideas, Roberta's was more to fit into the whole "once upon a time" fairy tale vibe, which in and of itself is very cool (for those of us who feel nostalgic about the stories we grew up on). I'm sure Peter Spear could have done his story in a better a way, to avoid the whole "Roberta was wrong" vibe. The one exception is kinda had to do the "Roberta was originally right", for the original KQ1 story (ignoring the remake), to avoid rewriting the story completely, and undermining his own mythology :p... So Roberta is somewhat to blame on that issue. He also had to do it to cover his own butt, on why chapters based on production documents differed from the released version of the game :p (KQ6), in which case its also to say that other game designers share some of the blame. Otherwise the continuity between the two have been even worse with no explanation.

I suppose both could be "true", but only if the people withdrew not only across space, but also through time. That is, if they withdrew into earth's past. Thus some accounts are from across the boundaries of space (Eye between the World), while others represent the tales as they were passed from our ancestors onto us from the past (a causal loop, grandfather paradox if you will). Roberta represents an the individual who has been "dreaming" about the world, and also changing it with her dreams, and then creating games based of of her dreams. But she has somehow gotten access to some of the ancient tomes telling about the secret earth history, and has reprinted them for her audience.

On a side note I've come accross an interesting fact. In the KQ5 novel his version mentions Cedric being "turned to stone" during the battle with Mordack. In the PC version of the game, he is just hit with a blast of magic, but it isn't really described what happened to him. In KQ5 for the NES, Cedric it is said that Cedric was turned to stone. Did Konami, reference the King's Quest Companion? ...or did Peter Spear gain access to a prototype script for KQ5 when he was writing up the book? Anyone know the dates when each was released?

Hmm, can anyone check on this in KQ2 novel, did Graham enter the cave while Hagatha was in, or did he sneak in when she was away? Cause that would be another example where other published material has differed. Most of the later summaries do state he snuck into the cave when she was there, plus I think you get more points if get the nightengale while she is there.
Well, ya, King's Quest is on Earth. Daventry is very old city from a long time ago. It's in ruins now and people aren't quite sure exactly where it used to be. There are some archaeologists searching through the ruins, they think they know its Daventry. But its somewhere on Earth."-Roberta Williams http://kingsquest.wikia.com/wiki/File:Daventryisearth.ogg