developer diary
The Faces Behind The Story: Michael Fortunato and Aaron Light
by stika on May.21, 2014, under developer diary, featured, phoenix people

Ten years of dreams, stories and many faces and names to know. I must admit it hasn’t been easy to grasp so much in so little time. I know it is impossible to share all I want from so long in just a few weeks but it’s been quite a bit of a nostalgia to look back and find myself surrounded with such beautiful and inspiring people. (continue reading…)
The Resolve – Exploring Moebius
by stika on May.20, 2014, under developer diary, featured, moebius
There are things in life that become a random draw of luck, they can grow into opportunities or grow into learning moments; however, very few times we find ourselves into a space of certainty and defining choices which make everything somewhat become a true test of endurance and hard work. (continue reading…)
Phoenix values: Perserverance and Communication
by stika on May.19, 2014, under developer diary, featured, phoenix values, publishing

We continue to celebrate 10 years in this anniversary month special, and reviewing what we have shared from Phoenix previously we have defined our purpose: Crafting dreams with stories and hardwork. Building hope and evolving through hardship while we support ourselves in what we believe. (continue reading…)
The Last Door – Episodes 3&4
by stika on May.15, 2014, under developer diary, featured, the last door

Continuing our look into The Last Door – Collector’s Edition from last week where we dug into the first two episodes of the game, we trek further into the darkness and explore what lies in wait inside Episodes 3 and 4. (continue reading…)
Phoenix Online’s Community Voice!
by antonymity on May.14, 2014, under developer diary, featured, phoenix people
It’s that time again to share what our community is saying about us. A quick reminder of this feature is that previously to gathering the info we selected a few members who actively interact with us and we know they know us, to provide quick info for a survey. They have shared all the good and all the bad from their point of view. (continue reading…)
The Faces Behind The Story – Katie Hallahan and Weldon Hathaway
by antonymity on May.14, 2014, under developer diary, featured, phoenix people
Last week we got to meet Cesar and Richard’s story, the two who founded the team from early 2004 and on; now we get to discover another two faces from the team that are worth knowing as well: Katie Hallahan, whose name you’ve probably seen around because besides being a game developer she is also our PR Director, andWeldon Hathaway, who once was one of the most helpful community members who eventually became an important technical lead as Programming Director, and the guy we always run to when something breaks. (continue reading…)
Announcing The Release Date For The Last Door – Collector’s Edition
by antonymity on May.13, 2014, under developer diary, featured, the last door

Phoenix Online Publishing together with The Game Kitchen proudly announce that the point-and-click horror adventure The Last Door – Collector’s Edition will release worldwide on May 20th, 2014 for PC, Mac, and Linux! (continue reading…)
The Reckoning – Exploring Cognition.
by antonymity on May.13, 2014, under cognition, developer diary, featured
The Reckoning – Exploring Cognition.
Back in December 2011 the team finally moved forward with their biggest challenge yet; while working on The Silver Lining was a dream come true, King’s Questbelongs to the heart of Roberta Williams and the legal rights to Activision. We had finally come together to put a new story, a new name and a whole new task at hand, considering Kickstarter wasn’t that well known in 2011. (continue reading…)
Phoenix, growth compromise.
by stika on May.12, 2014, under developer diary, featured, phoenix values
Phoenix, growth compromise.
Last week we reviewed the purpose of the team: Our Mission is Crafting dreams with stories and hard work. Building hope and evolving through hardship since 2004; as well as the first and one of the most important core values that represent our beliefs: Belonging. We are a community; People matter. (continue reading…)
Exploring The Last Door’s Story and Sound
by stika on May.08, 2014, under developer diary, featured, the last door

The Last Door is a unique point-and-click adventure game inspired by the literary works of such authors as H.P. Lovecraft and Edgar Allan Poe. The game features a pixelated style of art designed to encourage the player’s imagination, much like reading a book. The story unfolds chapter-by-chapter, and today we take a brief look at what the first two chapters have in store. (continue reading…)





