quest for infamy

Exploring Quest For Infamy: Dev Diary Round Up

by on Jun.16, 2014, under developer diary, featured, quest for infamy

Over the past month we shared various Quest For Infamy developer diaries. These introduced the viewer to the title’s gameplay features and lore. This aims to be a recap/repository of sorts, summarizing each week’s worth of content with links to the individual entries that were published. (continue reading…)

Comments Off on Exploring Quest For Infamy: Dev Diary Round Up more...

Quest For Infamy Dev Diary: Combat

by on Jun.12, 2014, under developer diary, featured, quest for infamy

As you roam the land or come across certain sections of the game combat will be inevitable. Combat is seen in a side-view, reminiscent of Quest for Glory <a href=https://www.postudios.com/blog/?p=520 IV. Players who chose to play as brigands or rogues will have have to be mindful of which enemy types they face. Certain monsters will be more vulnerable to stabbing attacks or slashing attacks. Magic users don&#8217;t have to worry about this, but instead need time to recharge attacks. As you progress through the canadian pharmacy online game you will acquire new gear and spells while increasing your skills on your existing attacks. In battle the briggand it is the strongest class for physical attacks, its abilities further complemented by a special charge move that can be performed after four successful blocks. The thief uses his cunning to rob and steal from people and merchants, making it the easiest class to ‘acquire’ good gear for your character. It’s also the only class that can attack enemies in pre-combat, something which none of the other classes can do.If you’re interested in having the best gear and goods at the lowest ‘price’, then the rogue is for you. Finally we have the Sorcerer. Unlike the other two classes who can improve their skills with each respective guild, the path of magic requires you to search the world for magical reagents in viagra sales drug order to learn new spells. As a result the sorcerer is the most challenging class of them all, but also the most versatile. You are given combat spells which can range from damage and protection to healing and poisoning, as well as non-combat spells which will greatly aid you in solving puzzles, provided you’ve tracked down the necessary reagents for each spell. Thank you for reading this far, we hope you enjoyed learning more about Quest For Infamy and checking out the developer interviews. Quest For Infamy is a labor of love from a team that loves If you only take one supplement take this one! It supports your immune system from the inside! Your body will thank you levitra 20 mg with overnight delivery. We are aimed at supplying customers all over the world with medications of high quality at lowest prices thus helping to save their money and time. adventure gaming and wished to give something back to the community. Enjoy being infamous! Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios" />

As you roam the land or come across certain sections of the game combat will be inevitable. Combat is seen in a side-view, reminiscent of Quest for Glory IV. (continue reading…)

Comments Off on Quest For Infamy Dev Diary: Combat more...

Quest For Infamy Dev Diary: The Story

by on Jun.10, 2014, under developer diary, featured, quest for infamy

We&#8217;ve taken a glance at Krasna before, its people, the quaint town of Volksville and of course, the great port city of Tyr. However, a city like Tyr, the jewel of Krasna deserves a more in-depth look.

Tyr&#8217;s architecture
The city features a distinct Greco-Roman architecture, a style that isn&#8217;t exclusive to its buildings as even the citizens&#8217; wardrobes reflects this. It&#8217;s also guarded by an elite group of all-female warriors named Tyr&#8217;s Arrows.
The arrows are selected from birth to serve their city, once chosen, they&#8217;re trained in the art of war, don&#8217;t mistaken them for mere brutes though, as the they are also literate and well educated.

If Tyr seems too clean or posh for you, why not visit the harbor? Even if the city&#8217;s level of cleanliness is ideal for you, the harbor is not a place to be missed. The buildings and people here are so different it&#8217;s as if you&#8217;ve walked into a completely different city.

Quite a difference, heh?
Gone are the columns, stone houses, fountains or the appreciation for beauty and knowledge. Instead, the harbor is littered with wooden buildings, houses of ill repute and its people share a love of drink and danger.
This of course is just one city in the game and considering Quest For Infamy features over 200 backgrounds, there&#8217;s a lot to explore. The game is massive in its size and scope, something very uncommon for the genre. Stay tuned for our next entry, which will feature another video by the game&#8217;s creators.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

We’ve taken a glance at Krasna before, its people, the quaint town of Volksville and of course, the great port city of Tyr. However, a city like Tyr, the jewel of Krasna deserves a more in-depth look. (continue reading…)

Comments Off on Quest For Infamy Dev Diary: The Story more...

Quest For Infamy Recap

by on Jun.06, 2014, under featured, quest for infamy

Fiction allows us to explore options we might not always get in life. Sometimes, characters who lie, steal, and cheat are still redeemable. This makes interesting and complex characters who lead an uncommon life, which only adds to their mystery. (continue reading…)

Comments Off on Quest For Infamy Recap more...

Quest For Infamy Dev Diary: The Story

by on Jun.05, 2014, under developer diary, featured, quest for infamy

In Quest For Infamy you play as Roehm, a character of dubious morality who has offended a powerful Baron. Trying to escape the gallows he sneaks to away to the Valley of Krasna, more specifically, the small quaint town of volksville.
The town however is run by a very stern sheriff who has no problem in publicly executing troublemakers. In fact, Roehm happens to arrived at this place just in time for another hanging, isn&#8217;t he lucky? It goes without saying that any lawman would take an immediate dislike to Roehm, especially considering our main character didn&#8217;t take long in getting himself acquainted with rogues, brigands and the town sorcerer.

Quest For Infamy creators discuss the game&#8217;s story
It&#8217;s from this point that Roehm must make his choices. Choose which group he&#8217;ll join and whose people he should get on their good side. It doesn&#8217;t help that it feels like everyone wants to use him for one reason or another. Some only seem to want Roehm as a thug or errand boy whereas others are much more subtle and manipulative.

Careful, Roehm. That&#8217;s the Sheriff!
Regardless of which path the player chooses, it&#8217;s unlikely Roehm will put up with being used for very long, if at all. So you better remember to work on those combat/magic skills, you&#8217;re going to need them!
We hope you enjoyed learning more about Quest for Infamy’s plot. In our next entry we will take a look at just how big the Valley of Krasna really is.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

In Quest For Infamy you play as Roehm, a character of dubious morality who has offended a powerful Baron. Trying to escape the gallows he sneaks to away to the Valley of Krasna, more specifically, the small quaint town of volksville. (continue reading…)

Comments Off on Quest For Infamy Dev Diary: The Story more...

Quest For Infamy Dev Diary: The Rogue

by on Jun.03, 2014, under developer diary, featured, quest for infamy

Quest For Infamy brings an interesting question to gaming: What defines an &#8216;evil&#8217; character? Moreover, can you create a game in which the player feels like a villain while still making it a fun experience? If one crosses certain boundaries then gamers will lose all sympathy for Roehm.
The idea was to add a twist to the original adventure gaming formula, as Roehm isn&#8217;t a hero by any means, but he doesn&#8217;t quite fit with standard videogame definition of evil. For one thing, Roehm isn&#8217;t trying to take over the world, rather, he&#8217;s simply looking out for number one.

Quest For Infamy creators discuss the main character

Of course the player is given a choice of how Rohem can will act and whether or not the main character can be redeemed will largely depend on how these actions play out. After all, even a rogue can use his skills for good.

Quest For Infamy was mainly inspired by Sierra&#8217;s classic series, Quest For Glory, originally, the project even began as a fan-sequel to the adventure gaming classic. The title however has grown so much that it has now become its own, stand-alone entity.
Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

Quest For Infamy brings an interesting question to gaming: What defines an ‘evil’ character? Moreover, can you create a game in which the player feels like a villain while still making it a fun experience? If one crosses certain boundaries then gamers will lose all sympathy for Roehm. (continue reading…)

Comments Off on Quest For Infamy Dev Diary: The Rogue more...

Quest For Infamy Media Round Up

by on Jun.02, 2014, under featured, quest for infamy

Quest for infamy is scheduled to go live on June 26th, and we&#8217;re not there yet and they&#8217;ve been previewed in quite few places. Let&#8217;s revise the current press we have shared of the game so far."Regardless of whether Infamous Quests sticks with adventure or branches out to something , Alexander is sure that whatever comes next will something worth seeing." Gaming Trend"If you enjoy a good story driven adventure game, or just enjoy blood, gore, drinking mini-games, breasts or villainy then perhaps this is game you should check out" Entertainment Buddah"My real hope is that younger gamers (or anyone that missed out) can look to games like Quest for Infamy as a gateway to a wonderfully enjoyable retro world of adventure.&#8221; Levianthyn"Quest for Infamy appeals to all of my childhood love of Sierra-style adventuring. The visuals, writing, voice acting, and gameplay all take me back to a more innocent age of gaming." RPGFan&#8220;It’s bloody brilliant. The characters in the game are such a delight to speak to that at one point, I found that I almost jumped out of my seat with joy when a random one just walked on to the screen." IndiestatikAlso, today Steven Alexander from Infamy Quest will be live on Game-Briefs&#8217; livestream podcast. The group is known for being easy going and fun loving while still tackling discussions on videogame development and the industry in general. So be sure to tune in the podcast today at 8:30 p.m. ET.  Say Mistage Social Media Director Phoenix Online Studios

Quest for infamy is scheduled to go live on June 26th, and we’re not there yet and they’ve been previewed in quite few places. Let’s revise the current press we have shared of the game so far. (continue reading…)

Comments Off on Quest For Infamy Media Round Up more...

Quest For Infamy Demo

by on Jun.02, 2014, under featured, quest for infamy

Quest For Infamy is set to release this month, however, if you can&#8217;t wait until then to sink your teeth into the game, then good news! We have a demo waiting just for you.In the demo you&#8217;re introduced to the town of Volksville, decide which class you want to undertake and then you&#8217;re tasked with finding and slaying a magical, dangerous beast. Think you&#8217;ve got the skills to do it? Only one way to find out:So, are you ready for infamy? Which path will you take? Will your character be remembered as a villain or an anti-hero? It&#8217;s entirely up to you!Gonçalo GonçalvesSocial Media AssociatePhoenix Online Studios

Quest For Infamy is set to release this month, however, if you can’t wait until then to sink your teeth into the game, then good news! We have a demo waiting just for you. (continue reading…)

Comments Off on Quest For Infamy Demo more...

Quest For Infamy Releasing June 26th

by on Apr.30, 2014, under developer diary, featured, quest for infamy

image

Why Be Famous, When You Can Be Infamous? Blending turn-based combat and spell-casting with puzzle solving and adventure, Quest For Infamy invites players to choose from three character classes – the Brigand, the Rogue, or the Sorcerer, each with unique storylines and adventures – in one of the largest retro role-playing experiences ever.

image

Adventurers can explore a world of hand-drawn wonder as they wind their way through trap-infested dungeons, battle slavering beasts with swords or custom-made spells, and lie, cheat or steal their way to infamy. Being bad has never felt so good!

Quest For Infamy is slated to launch on June 26, 2014. You can also download the demo for PC, Mac, and Linux for free. For more information about the game, check out our series of articles that detail the game, from the combat to the characters and their moral choices and everything in-between.

image
Drew Beardall
Social Media Associate
Phoenix Online Studios

Comments Off on Quest For Infamy Releasing June 26th more...

Exploring The Quest For Infamy Recap

by on Apr.23, 2014, under developer diary, featured, quest for infamy

image

Over the past month we’ve revised various gameplay and lore aspects that define Quest For Infamy. This aims to be a recap/repository of sorts, summarizing each week’s worth of content with links to the individual entries that were published. We hope you enjoy this comprehensive look into it.


Week 1

image

We start off with the game’s concept, how it’s rooted in the Quest For Glory series and the years the developers spent perfecting the pixel art style that was so popular in the 90s. Quest for Infamy is also mix adventure gaming and RPG. This results in its very own combat system. With this in mind we analyze how fighting works and how each class works differently.


Week 2

image

We’ve previously mentioned the Sierra and Lucasarts classic adventure games as an inspiration for Quest for Infamy. More than shaping the graphical style or even the gameplay, it also drew from their humor.


Week 3

image

What good is an RPG without interesting characters? Luckily the game has many of them and as much as we wish we could show them all, we had to choose some of the characters that are most likely to affect your gaming path.


Week 4

image

Fiction allows us to explore options we might not always get in life and this is one of Quest for Infamy’s main draws. Not only do you get a choice of three very different classes, but you can also choose what sort of character you want to play. Will Rohem be a good guy, anti-here or a full blown villain? You decide!


The game’s world encourages player exploration, experimentation and replay. It also offers a unique variety blend that is hard to find these days. We hope you enjoyed our look into Quest For Infamy.

image
Gonçalo Gonçalves
Social Media Associate
Phoenix Online Studios

Comments Off on Exploring The Quest For Infamy Recap more...